This Week in Fandom, Volume 51

May. 23rd, 2017 04:05 pm
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This Week in Fandom Banner by Kat St. Pete

This Week in Fandom: Callout culture, femslash as cult fandom, Yuri on Ice happenings, WhedonCon, and more! https://goo.gl/WSPpFf
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Daire's Fanfiction Refuge site banner

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Two Highlander fanfic archives, Daire’s Fanfic Refuge and HL Raven’s Nest, are being imported to AO3: https://goo.gl/xvj5uI
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[personal profile] ororo posting in [community profile] girlgamers
So I died twice in the game yesterday. Actually, the first party all died during the first lion hunt. It was, indeed, brutal. While hunting down the lion, we were pelted with acid rain that hurt us all severely even before we encountered the monster. Add to that a nasty card from the lion's deck called Clever Ploy that negates your hits, gets you attacked, and then gets shuffled back into the deck. We were pretty much doomed when the card came up the second time, and the third? I think that's when someone's head exploded. Two of us already had cerebral hemorrhages by that time.

We had decapitations, another head explosion, and the party was dead as doornails. Back to the village, were there was more population to make characters of. Two died by committing suicide together. The weight of this crazy, uncaring world was just too much for their delicate sensibilities.

The different phases take a while, partly because it's hard to learn so many new things at once. We finally figured out that if one person read from the book and another manipulated the many decks of cards, things went a lot smoother.

Combat can be really discouraging. You roll to hit, but then you roll to see IF you do damage. A hit doesn't automatically do damage, unless you throw some weapons, which then is an automatic critical. Take my advice, if you get to ambush the monster, make sure there's a critical in that first attack. It will make a huge difference.

I do like that the cards used by the monsters in combat will vary from hunt to hunt. I don't want to play a game where I know all the things that are going to happen.

The only thing that made me twitch was when one character was assigned the impairment of Binge Eating Disorder. That hit a hot button for me, as I have that, and I felt the concept was perverted in the game.

Other than that, I'm having a fabulous time at it. There were a lot of laughs, nobody got really upset when they died. We all went insane.  I don't know that I'd spend the money on the full game, but I'll enjoy playing, especially if we manage to survive with a village of six.

I can keep up with these updates if people are interested. I'd really love to see this group active again. If not, no worries.
 

(no subject)

May. 21st, 2017 08:24 am
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[personal profile] nanami posting in [community profile] style_system
I noticed on my entries posts my username is shown below my user pic. But on my recent entries it's not. Like in the image below left=recent right= entry.

Read more... )

What do I have to change to see my username on the recent entries page?
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 Spotlight on Legal Issues

OTW Legal discusses changes in how ISPs can handle your data https://goo.gl/7gUeGj

This Week in Fandom, Volume 50

May. 16th, 2017 01:15 pm
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This Week in Fandom banner by Kat St Pete

This week in fandom: Syfy rebrand, Overwatch shipwars, UK polifandom, and more! https://goo.gl/oSAA86

Five Things Rebecca Sentance Said

May. 14th, 2017 10:02 am
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Five Things an OTW Volunteer Said

In Five Things, Rebecca reveals the OTW committee that's a haven for word nerds & how it helps AO3 users enjoy the site https://goo.gl/u3fzvZ

Kingdom Death: Monster

May. 13th, 2017 11:54 am
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[personal profile] ororo posting in [community profile] girlgamers
 So I tried the game last weekend, but I don't know that I got a real feel for it. It ended up with 8 people at the gathering, and that's way too many. KDM is best with 4. They have rules for expanding up to 6, but it basically means 2 people get killed really quickly and you're back down to 4. 

Due to time constraints, we only played one scenario each. The first group that played killed a lion, but they lost a few people. This meant they had to decide what their culture did with the dead. The choices were bury or eat. They chose to eat them. Fire has not yet been discovered.

My group killed the lion, though not easily. We did do it without deaths, which was nice.

The game play is interesting. You need some d10, and the target rolls are on the cards related to the monster's attack. The more you hit it, the more you can remove attacks from the monster's playbook (which is a deck of cards). 

Overall, my first impression is that the game is really well written. Starting everyone off with only a loincloth for armor seems hardly necessary and an excuse to have hypersexualized female art.

The miniatures are detailed and those who like miniatures are going to love them. I've never cared about them all that much.

Will be trying again in a few weeks. Meanwhile, I'm going to upgrade my D&D 4e campaign to 5e. We're using Roll20 because I moved away from the main group. Still some kinks to be worked out, but combat should go much quicker.

 
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[personal profile] seleneheart posting in [community profile] style_system
I have an imported Flexible Squares layout, but I can't tell who is who on my reading page here on DW. On LJ, the user name or community would show up underneath the userpic. What string of code in which layer will allow that to show up?

I presume it's being overwritten by something in DW layers, or because of the difference in naming between 'friends' on LJ and 'reading' on DW, it isn't showing up correctly.

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