I'm starting to see game consoles, e-readers, and even franchises like Pathfinder and Warhammer 40,000 differently. They all have built-in stores, in a sense, but they also want to be your whole lifestyle, or even your religion.
Today I read a Q&A that went something like:
Q. Is it possible for one of my fantasy harpies to be transgender when they're an all-female species? Isn't that like a human who thinks he's an elf???
A. Of course it's possible, because gender isn't the same as physical sex. Write your own fluff to explain if it makes you feel better.
This is going to sound melodramatic, but the answer that my heart was aching to hear was "who are you to tell [PLAYER] what body their character would prefer?"
I don't have the energy to look up citations right now. But I feel like the history of tabletop games is largely the history of diverse, fannish groups adopting games that catch on because they are "good enough" for the time. And then watching as the next 30-40 years see the people who made these games get a lot of unearned power and capital, until they are dictating the shape of their hobbies to everyone else.
( Read more... )
So, I spent much of today reading comments and forum posts by Warhammer 40,000 players, for some reason. (This doesn't only apply to them, though; it has a lot to do with Pathfinder and video games as well.)
40k players spend an awful lot of time complaining online, it feels like. But what's interesting to me is what they choose to complain about. Roughly half of the forum-goers I saw were complaining about the company that makes the Warhammer models; how Games Workshop's latest rulebook ruined their fun, invalidated their strategies, and obsoleted their favourite models.
Some of their stories are really sad. "40K" players invest dozens or hundreds of hours in their cherished pastime, sometimes in just a single model, and it shows. Far from looking for an excuse to complain, the most upset players seemed more like betrayed lovers, who had given and given and given and were rewarded with Games Workshop's scorn.
The other half ... were complaining about the first half.
( Read more... )
I don't know where I'm going with this. It's late, and I'm tired and rambly.
I just feel like, the less inequality there is between players and game publishers -- and between the players and each other -- the less fighting and arguing there seems to be, and the more creative freedom there is.
I like the Tau model collection I'm building, but I feel more at home with game players and companies which treat me with respect.
Without a permission slip, I mean boon. Source.
The good news? Now I don't have to worry about scrounging another boon if my character dies. Kitsune all the way!
The bad news? I traded away my get-out-of-death-free boon for nothing. :(