jewelfox: A portrait of a foxgryphon with a beak, black fur, magenta hair, fox ears, and a neckband with a large jewel on it. (Default)

As of a few hours ago, we evolved from "girlfriend" to "fiancée," and our Societal Acceptance increased by 2 points.

Now it's time to figure out what tabletop games to play at the wedding, and what models should be the cake toppers! We already have ours picked out, of course.

A painted metal model of a kitsune shrine maiden, wearing goggles and carrying a staff and a lantern.

Coral Leafbreak was painted by the [tumblr.com profile] kamitale studio artist.

jewelfox: A portrait of a foxgryphon with a beak, black fur, magenta hair, fox ears, and a neckband with a large jewel on it. (Default)

Today we went down to the games store to play BattleTech. There's a small but loyal group of fans who play the original skirmish minis game there, in its modern incarnation which doesn't look out of place on the shelf even if its rules are still 80's-tastic.

For the uninitiated, BattleTech is basically what happened when North American military history enthusiasts got ahold of the first Macross Saga anime VHS cassette tapes, and officially licensed its mecha designs for a tabletop "wargame" of the kind that was state-of-the-art back then. Most people aren't into that kind of thing, so you're more likely to have heard of the MechWarrior series, which are PC and console games set in the BattleTech 'verse.

BattleTech returns to its anime roots, with this amazing fan-made animation. Click here if you can't see the video.

Over the decades, BattleTech has had tons of lore written for it, of a sort which is actually kind of refreshing coming from Warhammer 40,000. Because while "40k" fetishizes neo-feudalism, BattleTech deconstructs it, in much the same vein as Analogue: A Hate Story. The giant "mechs" shooting at each other are largely a backdrop for stories of political intrigue and interpersonal drama, each of which serves to underscore just how dysfunctional societies are in their time and have been throughout history.

Case in point: The recently released House Kurita Handbook, which we're dying to get our hands on, describes an interstellar realm which deliberately regressed to be an echo of feudal Japan ... or at least, of the parts of it that future space settlers idealized. Including state Shinto shrines devoted largely to warrior ancestors and the Coordinator, and not so much to nature or traditional gods.

Our personal BattleTech character -- we create one for every game -- is a shrine maiden at one of the few which enshrine Inari Ōkami, in our headcanon. Because this is a mecha anime, some of the miko are entrusted with the shrine's ancient BattleMechs, a "lance" of four with widely varying capabilities. They are some of the few women who were allowed to pilot these vehicles before Theodore Kurita's military reforms, and over the years they have been subordinated so much to the male-only DCMS that they are not even permitted to use live ordnance.

Until now!

Read more... )

jewelfox: A portrait of a foxgryphon with a beak, black fur, magenta hair, fox ears, and a neckband with a large jewel on it. (Default)

Mythic is a roleplaying game, or a game about taking on the role of a character. The character you play as in Mythic is a creature of legend, from Chinese dragons to Biblical seraphim. You can choose pretty much any kind to play as, and you can make your character's abilities true to historical lore or base them on movie or video game characters.

In order to use your mythical powers, you need to draw on sources of Faith, which can be anything that affirms or is part of your Mythos -- a set of beliefs about how the world works, which all of your powers are based on. A fey creature might commune with a sacred forest, for instance, while a guardian angel draws strength from the prayers of a child. Meanwhile, a woman with "fake" fox ears and a tail might carry a mysterious jewel at all times.

The one thing that all Mythic characters have in common is that they appear to be fully human (or object, or animal). Some of them actually are human, at least some of the time. But whatever you normally look like, through an act of will you can manifest your true nature for a short time, inspiring awe and leaving no doubt as to what you actually are ... at least, to anyone familiar with the stories that make up your mythos. It's up to you what this looks and sounds like, from the infernal heat and damned wailing that heralds a demon's ascent to the shredded clothes and ear-splitting howl of a werewolf's transformation.

While your nature is manifest, you can use your powers without spending faith, and you can draw on an additional reservoir of power to do things no ordinary person can. But the more you draw on it, the worse the consequences are for you and the people around you. You may become a "corrupted" version of yourself, accidentally kill or injure a person you care about, or even break the foundations of reality.

Read more... )

About us

~ Fox | Gem | Rei ~

We tell stories, paint minis, collect identity words, and share them all with our readers. If something we write helps you, let us know.

~ She / her ~

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