Here is an idea based on something I heard on Twitter.
Let's make it so I can get hormone therapy after an over-the-counter blood test and a one-week waiting period. In exchange, let's make it so that in order to have a gun, you have to see a therapist for several months and talk over why exactly you want one. Before waiting up to a year to see a government-licensed gunsmith, and being prescribed a small-calibre firearm and a limited supply of ammo for target shooting.
A few months later, if no one's been injured, they may prescribe you a slightly larger-calibre device.
Your ammunition purchases go into your medical record, and naturally you have to pay for all of this yourself, even if you have insurance or medicare.
It just occurred to me how funny the whole premise of bathroom laws is. Lawmakers apparently think that a guy can just walk into the women's room, and they'll be all "What are you doing here D: " and he'll be like "Don't worry, I'm transgender! :D " and proceed to pee standing up.
They think we need LAWS to stop this from happening.
If it were that safe and that easy, I wouldn't have caused nearly as many double-takes in the men's room. ^^;
I didn't write that earlier post from the viewpoint of a trans woman who's scared for her safety, because "bathroom laws" do not target me. They don't target trans people in general, or even trans women in general. The only people they target are those who look or sound stereotypically "between genders," whether or not they pose any danger to anyone.
I've apparently never been one of those people. Just out of sheer luck, I was born with lightly-coloured body hair and "feminine" facial features. So with a bit of invisible makeup and a growing, immature bust, I have never had someone even look at me funny in the women's room.
That didn't keep me from being mortally terrified of the place, though, and waiting until long after I was on hormones to go there. So what did happen was that I caused an awful lot of double-takes in the men's room, both before and during transition. ^^; Especially from elderly men and little kids.
"Who she, daddy? Who she???"
I'd be washing my hands, and people would open the door and just stop, looking at the back of my head and trying to figure out where they were. Sometimes they abruptly backed out, letting the door shut again. Were they making sure this was the right one? Did it seem easier to them to let this obviously-confused woman dry her hands and walk out, than to confront her?
Not that I've never been confronted about it. One time I tried to step into the men's room at a convenience store, and the clerk stopped me and gave me a weird look. (I sheepishly went in the women's room, which had a lock on the door, thank goddess.) Another time I was waiting in line at a bus stop's public restroom, and realized the guy behind me in line was trying to get my attention.
"Hey, you can't go in there! The women's room is that way." He pointed it out for me, helpfully.
"I beg your pardon?" I asked, turning to face him and using my pre-transition voice on purpose.
"Oh, sorry man!"
I avoided that bathroom from then on. >_>;
Remember, it's the law!
If you take these new "bathroom laws" literally, this is what I'm supposed to be doing. Making guys trip over themselves, and giving somebody's grandpa a heart attack.
None of the laws' supporters actually want me to do that, though. This is because, like I said, they don't target me. These people don't spare any thoughts when they see me in public, because I don't look like "one of those people." I really don't know how I feel about this! But again, it's not about me, except that my existence helps make it obvious what this is really about:
All they want is to be able to bully people whose looks they don't like.
Have you ever had a conversation that went like this?
You: When you did this, that, and the other thing, it hurt me in these ways. I am upset at you for hurting me, and afraid that you'll hurt me again.
Them: *sobs* How can you say such mean things? ; ;
You may not have known it, but your conversational partner was equipped with the Narc-Filter 2000™! A patented invention by Narcissists, Inc., the Narc-Filter 2000™ turns intelligible thought:
You: When you did this, it hurt me.
... into hateful, meaningless gibberish!
You: RARGHLE BLARGLE BLAH! FUCK YOU!!!1!
This not only lets you keep on doing thoughtless deeds, saying bigoted words, and being an all-around asshole. It also helps you feel good about doing it! You'll love it when the community rallies around you, shares in your misery, and feeds you that sweet N-supply. Just tell them how mean that uppity *CENSOR BLEEP* was to you, and then drink it all in through your crocodile tears.
They don't know you can see them, when their tail's sticking out from their hiding place.
... the one that got into our den didn't, anyway.
We captured-and-released it by stuffing a towel into the door crack, startling the mouse out from its hiding place (this took a few tries), and putting a really big plastic container over it. Then we got a large, sturdy flat object to slide underneath the plastic thing carefully, and carried it outside that way, being careful not to get near it as we let it go.
So, I went out to GM the first session of the in-person Fate game we planned with the other players. Who are a guy we already knew, and his two friends.
(Content Note: Fictional pepper spray, and sibling abuse.)
One of the characters was a mad scientist college student, one was his (doormat) assistant who took the same classes, and one was a Fighter-class fantasy adventurer who stumbled upon their "Time Fridge," when it teleported them to an alternate timeline.
Yes. Time Fridge.
(Name shamelessly stolen from the Faulty Logic webcomic.)
All in all, it was a really fun experience and educational as well. ^^; I feel like I'm learning a lot about game design, which is now my Dream Career, by playing out these new games on the table. And seeing just how much they empower players, GMs, and creatives.
This is what I wanted, long ago, with the "Fursona Project" and "Fursona Code" and "Become Your Fursona" website. At their core, at the most basic level, I wanted people to be able to live as their personal characters, and have a common design vocabulary and resources to help express what they're like. I'm still learning the historical reasons why, but d20 and Pathfinder did not deliver on that.
From what I am seeing, Fate Core has delivered on that promise.
Now to see if we can kick off this online campaign properly.
A box of Fire Warriors would come with the following:
- Six, instead of twelve, Fire Warriors. (Gun drones are sold separately.)
- Twelve cards with artwork and rules text.
- One "SERGEANT" token for the Shas'ui.
- Six "WOUND" tokens.
- One "PINNED" token.
- One "FEAR" token.
- One "CHALLENGE" token.
- One "GO TO GROUND" token.
- One "PHOTON GRENADE" token, double-sided to show if you've thrown it this turn.
- One "EMP GRENADE" token, also double-sided.
- Four "BLIND" tokens to put on the targets you hit with the photon grenade.
- One token to show that they're inside a transport.
- And one last token, to show that they're in reserve.
You would not be able to use it unless you had bought the WARHAMMER 40,000 STARTER SET for $99, which includes one Space Marine Dreadnought and three Chaos bikers. Along with blast templates, cardboard range rulers, two decks of cards in different sizes, twelve six-sided dice with weird symbols on them, an insert that says where to download the dice-roller app, and enough different kinds of tokens that only fishers and jewelry hobbyists already have an appropriate box for them on hand.
On the plus side, at least their points cost would be balanced.
(Fantasy Flight Games produces Twilight Imperium, the XCOM board game, the X-Wing miniatures game, and a whole bunch of other board games. They are notorious for their token fetish.)
Image credit: JT Custom Tackle, used without permission.
So, I went back and edited the Mythic playtest document some, to add in a link to Yamikuronue's deconstruction of This Present Darkness as inspiration for Mythic's example mythos. But then I got caught up in reading said deconstruction, and in the process it occurred to me at one point that the tag cloud in the side bar was kind of funny if you read tags together and out of context:
"Endless Summer enjoying tea"
"gender roles Got Your Number"
"Java Jesus language"
"Mary Sue memories"
"personal poetry politics"
"Twilight Vampire Ryan wedding"
I don't know about you, but I definitely like a little steampunk in my Tao. Or the other way around.
When I was around six to eight years old, my mother of origin told me there were two ways a woman could get pregnant. The usual way, that I knew a few of the terms for from reading children's books about them, and when God just gives her a child.
I decided that when it came time to start a family of my own, I would opt for the second way.
We just came back from a one-off game of the Firefly RPG, that rev_yurodivy really wanted to go to, where we played the crew of the Serenity.
(We were River and Yuro was Simon, in case you were curious.)
If you have any questions, ask Yuro, because they were more awake than we were (and we only watched the movie besides).
Back when the first editions of Dungeons and Dragons saw print, the writers had to explain to players from the 70's and 80's that this wasn't a game like Chutes and Ladders that you were trying to "win." In fact, the game could continue indefinitely, with a new adventure for your character in every session.
Having said that, players through the years have tried to achieve their own personal win states for whatever roleplaying game they were in. With that in mind, here are some suggestions for how to win most of the roleplaying games we have personal (or substantial second-hand) experience with!
(These suggestions are not completely serious, but they aren't completely UN-serious, either.)
Babylon 5: Level up enough times that a single PPG shot won't kill you.
Call of Cthulhu: Don't die or go insane this session.
D&D / AD&D 1.0: Figure out how the heck to play Dungeons and Dragons.
D&D / AD&D 2.0: Cause your DM to pull their hair out, burn all their RPG books, and join a convent. Alternately, if you're the DM: Kill all the players. Not the characters, the players.
D&D 3.0 / 3.5: Get to level 6, so you can finally go into a "prestige" class and play the character you wanted to.
D&D 4.0: Win or survive every combat encounter, until you best the final boss fight and beat the game at level 30.
D&D 5.0: Survive D&D 2.0 dungeons, using a D&D 4.0 character, until you acquire one magic item from the D&D 3.5 rulebooks. (This may take several years.)
D20 Modern: Get to level 4, so you can finally go into an "advanced" class and play the character you wanted to.
FATE Core: Insert your own win condition here (then invoke it as an Aspect during play).
Pathfinder: Convince the GM to let you play the character you want to play.
Pathfinder Society: Buy enough Pathfinder stuff, and kiss up to enough Venture-Captains, to get the boon (and the books) that you need to start over from level 1 as the character you actually wanted to play to begin with.
Traveler: Don't die during character creation.
Special bonus for those who've been subject to it
FATAL: Cast FATAL.*
* Although really, the only way to win is not to play.
Att is hacking and tearing up all Microsoft products and Apple
Att Bad People they Hack into cash registers NEwYork caused Home depot break in They also put a whole droid into my nook and into blackberry Help they are Bad people NY ATT Mafia Here they hack libraries and stores cash registers playing gospel music while they hack.Dirt Scum in Alabama Clean up ATT before they hurt our troops.The boys leaving out have ATT hacked devices Arny Navy Marines Air force can confirm but they have zippers Local Police have zippers Mine is only open enough to say Protect Our Troops
This is the best product review ever.
(Content note: Racism. Additional content note: Visibly white person having unoriginal thoughts about racism and attempting to cite proper authorities on the subject.)
Q. What do you call a white man* who's an unconventional maverick, doesn't like to play by the rules, and frequently pisses off authority figures?
Q. What do you call a black man who's an unconventional maverick, doesn't like to play by the rules, and frequently pisses off authority figures?
A. A prisoner. **
* Feel free to prepend "cis," "straight," "abled," and otherwise normative here. Unless we're talking about the dood from Avatar, which is a whole 'nother kettle of alien fish.
** I actually doubt that most of the black male prison population in the United States is composed of assholes like James Kirk from the 2009 movie. I just wanted to point out the double standard, and how the stuff that gets people like him a reputation of being a troublemaker gets people like them destroyed. Fun to think about next time you take in an action flick starring anyone other than Will Smith~
So apparently, if you log out while you're in your Free Company's estate in FFXIV -- even if you're in your private room at the estate -- when you wake up you're on the front doorstep.
I am imagining a housekeeper who goes around tipping everyone's beds out the window so they can clean under them.
Did I mention I found a new Free Company to hang out with in FFXIV? >_>b The Moogle Conspiracy on Balmung. They're LGBTQ-friendly and seem to be pretty helpful to newbies and stuff as well.