jewelfox: A portrait of a foxgryphon with a beak, black fur, magenta hair, fox ears, and a neckband with a large jewel on it. (Default)
I think the treatment of Animals in [Prince Caspian] is just going to be one of those Your Mileage May Vary things.

I, personally, do not like it. I don't like it because it seems to indicate that form dictates behavior and personality in a way that I'm not at all comfortable with because of the various implications contained therein for Otherkin and Transgendered peoples. I don't like it because I have a good deal of experience with animals in my personal life and I see a tremendous variety in personality within the same species, and even within the same genetic family. I don't like it because the variety displayed among the Pevensie children and the Caspian family, combined with the non-variety displayed within an animal species, normalizes "Human Being" as complex-and-varied and pigeonholes Animals as stereotypes, and that reminds me uncomfortably of the normalization of White, Straight, and Male in our society.

-- Ana Mardoll, Narnia: The Privilege of Omniscience
I just picked up the Pathfinder Advanced Race Guide a couple days ago. And I've noticed that d20 stats basically codify racism. When Dwarves get "-2 Charisma," for example, that's relative to a human. Humans are the exact baseline, and are "perhaps the most versatile" and blah blah blah. Which is basically the human authors' way of saying "We're privileged to be able to regard our experiences as normative."

So the question is, are the humans in our Pathfinder setting like that? They're protagonists, but they're not the protagonists. And while they see themselves as normative, everyone else doesn't. How do we portray them, both in terms of lore and in terms of game stats? This is sort of part brainstorming, part describing, so just let me know what your thoughts are on whatever interests you. Also let me know if I got something wrong; I'm very much an amateur at this.

Also also, check out this pic that [personal profile] aliaspseudonym did of a human adventurer.

Actual lore )

Messy brainstorming )
jewelfox: A portrait of a foxgryphon with a beak, black fur, magenta hair, fox ears, and a neckband with a large jewel on it. (Default)
In case you missed [personal profile] rev_yurodivy's last worldbuilding post, in which they described some of the deities in our world, they just wrote a new (much shorter) post in which they give ideas for how to make your own deity that fits into this world.

The main thing I'd like to add is that in the place that our campaign takes place -- a forested valley on the far side of the human lands from the lions -- most of the conflicts mentioned happened long ago and/or someplace else. This is more or less a quiet part of the world, where deities like [profile] redsixwings' badger god(dess) can find safe places for their followers. That's not to say that other powers can't encroach or new ones can't arise, though; [personal profile] avia's Church of Flight is one of the many new religions starting, and her character has already become a prophetess for it.

The humans and lions, of course, have much more simplistic views of the religious landscape.

How so? )
jewelfox: A portrait of a foxgryphon with a beak, black fur, magenta hair, fox ears, and a neckband with a large jewel on it. (Default)
If you remember the humans' and lions' deities from the RPG post, [personal profile] rev_yurodivy just wrote up detailed info on this world's Chaos Pantheon: An allied group of Chaotic Good deities, that are mostly worshiped by non-lion anthro species.

If you're playing in the RPG, feel free to write this stuff into your backstory and/or play someone who works for/with one of them. You're likely to have heard of some of them, either way, plus the info is very detailed and well-written.

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We tell stories, paint minis, collect identity words, and share them all with our readers. If something we write helps you, let us know.

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