Date: 2017-07-16 05:07 am (UTC)
jewelfox: A portrait of a foxgryphon with a beak, black fur, magenta hair, fox ears, and a neckband with a large jewel on it. (Default)
From: [personal profile] jewelfox
My rules are that you're my friend, and if you're uncomfortable with something I wrote that means I ought to think more carefully about it. >//>

I would not try to tell someone that they could not like the thing. To anyone else, I would refrain from giving advice.

Do you have any advice for how to rephrase the post, or how to approach this topic? I have a lot of thoughts and feels about this, but part of it is, I just want to be able to play different games with other people. Instead of D&D being the only role-playing game I can take it for granted that everyone knows, and people I care about wanting to play D&D based solely on brand recognition.

I feel like a lot of the time, the people who get something good out of D&D are doing so in spite of it and what it's designed for. And if they knew about something else -- and if RPG culture was more like board game culture, where no one gets so attached to a single game -- then they might like it better.

I feel like part of the reason a lot of people get so attached to D&D is because it's so deeply broken and flawed that you have to invest lots of time and energy into fixing it. Or extending it to do new things. And asking them to play anything else sounds to them like suggesting that they start over. But a lot of the time, the way other games work can be revelatory ... and after you've spent a lot time away from D&D, the stuff that's taken for granted in that subculture can be really disturbing.

I'm rambling, sorry >//> I don't know if this is helpful at all or just making you nervous to discuss this with us. I should have talked about some of these things as I was reading about them, maybe.
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