Hyperallergic's Michael Press is Dispelling the Myths Around the Hobby Lobby Antiquities Case:
Looting involves destruction and loss of information on a truly massive scale: not only do the objects themselves lose all contextual information, but after being looted, any object deemed valueless on the antiquities market will be discarded or destroyed. Looting pits may be quite deep, and all material located above the looted artifacts is destroyed or lost. This is one of many serious problems with collectors’ buying, and scholars relying on, unprovenanced artifacts – artifacts without a clear, traceable chain of custody back to an archaeological excavation.
But we must also remember that this is a case of theft. In such cases, the real loss is not “ours” as Westerners or as scholars. It is above all a loss for those from whom the artifacts were stolen — the Iraqi people.
How many games have I "innocently" played, where the point is to loot ancient and priceless artifacts and sell them? I don't think I can look at those the same way anymore. Sort of like how Nekopara goes from "creepy" to "terrifying" after reading Ewen Cluney's Nekomimi Land. This is outright cultural theft.