jewelfox: A portrait of a foxgryphon with a beak, black fur, magenta hair, fox ears, and a neckband with a large jewel on it. (Default)
[personal profile] jewelfox

It's an enchanting game where you explore a wondrous land ... that has monsters coded as "tribal" and "indigenous" in the way they dress and build dwellings.

You run up and hack them to pieces, then eat them and make their remains into potions and gear.

Don't get me wrong, Zelda games have always had problematic stuff in them. Like the Gerudo. But like, the main "generic enemies" throughout most of the series, the Moblins, are portrayed as fully-sapient professional soldiers. Sometimes silly ones, as in Wind Waker, but soldiers nonetheless, who are part of an occupying army. And who are moral actors capable of making their own choices, like the ones in the original Legend of Zelda who aid Link in secret.

Is no one else bothered by this? ^^;;;; Because it looks like a gorgeous game, but I really can't get past this, and it seems like no one I follow has even noticed. If they talk about the indigenous-coded monsters at all, it's to say how the game lets you kill them in creative ways.

... on the plus side, it did give us shirtless Link.

Date: 2017-03-13 02:46 pm (UTC)
redsixwing: Red-winged angel staring at a distant star. (Default)
From: [personal profile] redsixwing
Yeah, the way the Bokoblins are treated is pretty awful. Like, if someone were making elixirs out of Zoras, I'm pretty sure they'd get panned by the narrative. >.>

They get coded as nonpeople with the whole resurrection thing, too - the "aimless souls" of Ganon's servants are reincarnated over and over, only to be slain again.

This gets particularly interesting where the Yiga clan is involved. They're the Sheikah (and possibly some Hylians, too, given they keep trying to recruit Link) who follow Ganon, and they also get reincarnated. Except, instead of being visible enemies you can spot on the map, they're travelers who hail you down, typically say something unusual, then transform into ninja-like enemies and proceed to try and kill you. They use the same models and faces as everyone else.

I'm interested in seeing how the Gorons get treated, as they've sort of walked the line historically between ally and enemy roles, and they also get some indigenous coding. (I've met one Gerudo. She was like... look out, kid, you're gonna get killed out here. And then left me to it, lol)

On the other side, it was interesting how Link was received in Zora's Domain - all the Hylians thus far have been either disbelieving (you're the hero? lol no he's dead) or excited (You're the hero! I thought you were dead!) and the Zoras...

Well, they're a long-lived species. Which means a lot of them remember you, personally, as someone who promised them the world and then let them down.

I really can't blame them for their hostility.

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