jewelfox: A portrait of a foxgryphon with a beak, black fur, magenta hair, fox ears, and a neckband with a large jewel on it. (Default)
[personal profile] jewelfox

It's an enchanting game where you explore a wondrous land ... that has monsters coded as "tribal" and "indigenous" in the way they dress and build dwellings.

You run up and hack them to pieces, then eat them and make their remains into potions and gear.

Don't get me wrong, Zelda games have always had problematic stuff in them. Like the Gerudo. But like, the main "generic enemies" throughout most of the series, the Moblins, are portrayed as fully-sapient professional soldiers. Sometimes silly ones, as in Wind Waker, but soldiers nonetheless, who are part of an occupying army. And who are moral actors capable of making their own choices, like the ones in the original Legend of Zelda who aid Link in secret.

Is no one else bothered by this? ^^;;;; Because it looks like a gorgeous game, but I really can't get past this, and it seems like no one I follow has even noticed. If they talk about the indigenous-coded monsters at all, it's to say how the game lets you kill them in creative ways.

... on the plus side, it did give us shirtless Link.

Date: 2017-03-13 04:40 pm (UTC)
redsixwing: Picture shows a red-winged angel staring at a distant blue star. (Default)
From: [personal profile] redsixwing
I'm pretty sure it was the same Yiga member, anyway. I ran into her in the same place, but she had different lines. (The outcome was the same.)

I've gotten just the one recovered memory, the one in front of the statue. The one that the manta-ray guy points out, reasonably, is extremely convenient for Link?

I got lost did a lot of running around talking to random Zoras before I went into the throne room, and while I didn't keep count, it seemed like the Zoras who were actually happy to see Link were very much in the minority. (Though, the guard who used to swim with him as a child? Adorable. Azorable?)

... and of course Prince Sidon is happy to see you, lol! Should've put that in the first post. It's quite possible that the sense of hostility in Zora's Domain was intended to be counterbalanced by all the ones who are out and about down the river (and up some improbable places), searching for you.
Edited (forgot a thing) Date: 2017-03-13 04:42 pm (UTC)

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